Koble - Gameplay and performance update
Koble, the molten dungeon » Devlog
Feature updates:
- Added new quest to craft a hammer and reorganized quest order
- First stage of game storage (You can save the player position with [o] and load with [p]
- Fixed issue where inventory count was showing as 0
- Added new random dialogs (Generated by ChatGPT)
- Implemented shake camera for gameplay
- Added sound effect when selecting items, to-do: add one for crafting
Tech updates:
- Improved gameplay, reorganized quest order, and divided into scenes, also added notifications to help with adding actions to the story more quickly.
- Improved performance by using object pooling for tooltips (half or less memory used)
Files
Archive.zip Play in browser
Dec 28, 2022
Koble, the molten dungeon
Welcome to the molten dungeon of Koble!
Status | Prototype |
Author | Maetschl |
Tags | 16-bit, Farming, koble, libGDX, micro-rpg, Minecraft, Pixel Art, playcon2024, Procedural Generation, Singleplayer |
Languages | English |
Accessibility | High-contrast |
More posts
- Jungle update!Apr 22, 2024
- Chest Update!Apr 05, 2024
- Koble - New background music & small chunksJan 27, 2023
- Chunk generation improved and some gameplayMay 29, 2022
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