is there a reason that common sense is lacking so much that a dev could not put a tutorial or directions that made sense for this game. I mean if we cant play it...who the hell cares about your updates. As a publisher who gets many submissions to our company from Indie Devs....the single biggest issue with them that makes us deny their game is this here. We view it as a lack of intelligence. There is directions to press E or space. Thats it. Its sad because this is game suicide for you. You need to rethink your approach here.
Thanks for your feedback. I want to clarify that this project wasn’t made as a commercial game or a finished product. It started as a personal experiment, more like a digital garden than a traditional game, meaning it’s a space where I explore ideas, learn, and let things evolve naturally instead of following a fixed roadmap or trying to ship a polished experience.
Because of that, it doesn’t have clear goals, deep mechanics or a traditional tutorial. There really isn’t much more to explain beyond the basics at this stage, so adding more detailed instructions wouldn’t change much since there aren’t additional gameplay systems or objectives right now.
It was never intended to be a finished or publishable game, just a personal playground to experiment and have fun learning. I appreciate you taking the time to share your thoughts. If I ever decide to turn it into something more complete in the future, clearer onboarding would definitely be part of that.
fine fine but this playground of a game is amazing and my bipolar rant above was anger from a person who wants this game to thrive lol. I cant download it or play it now for some reason. Im trying to understand the mechanics on my own since ive come to realize I was a bit harsh on you after reading your humbling response. Can you put up a download button please, I would like to record me playing it after I figure it out. That way others can understand the game and play it, and we can get you and the game some much needed traffic. That way maybe in the future, you can post it to Steam and make a profit. It has a wonderful structure to it and deserves to be seen.
Gracias Vulcore! si tiene algunos issues de performance, hemos estado trabajo en eso :) seguro pasaremos a Steam cuando esté mas grande el juego jeje Un abrazo, los esperamos en el discord!
Gracias @KhanessKa se laggea cuando pasa entre un terreno y otro, creo que cambiaré el algoritmo de generación por uno mas rápido :) Gracias por pasar!
Hola me gusto mucho tu juego, te recomiendo que pongas una pequeña ventana emergente dentro del juego para los comandos, y una breve explicación de que hacer o como ganar, por lo demás perfecto
Hola genio. Viene bien el proyecto. Las escaleras no funcionan no? lo mismo con la mesa de craft? Avanzaría un poco mas antes de mostrarlo. Pinta muy bueno, cuando actualices pruebo de nuevo.
Gracias @Winko! Acabo de subir un update, lo estoy actualizando cada semana un poco, prefiero ir subiendo avances de a poco, el feedback como este me motivan a seguir con el desarrollo. Como tu dices, aún no funcionan las escaleras ni nada la verdad, es un prototipo aún. :D
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is there a reason that common sense is lacking so much that a dev could not put a tutorial or directions that made sense for this game. I mean if we cant play it...who the hell cares about your updates. As a publisher who gets many submissions to our company from Indie Devs....the single biggest issue with them that makes us deny their game is this here. We view it as a lack of intelligence. There is directions to press E or space. Thats it. Its sad because this is game suicide for you. You need to rethink your approach here.
Hey @novaruby26
Thanks for your feedback. I want to clarify that this project wasn’t made as a commercial game or a finished product. It started as a personal experiment, more like a digital garden than a traditional game, meaning it’s a space where I explore ideas, learn, and let things evolve naturally instead of following a fixed roadmap or trying to ship a polished experience.
Because of that, it doesn’t have clear goals, deep mechanics or a traditional tutorial. There really isn’t much more to explain beyond the basics at this stage, so adding more detailed instructions wouldn’t change much since there aren’t additional gameplay systems or objectives right now.
It was never intended to be a finished or publishable game, just a personal playground to experiment and have fun learning. I appreciate you taking the time to share your thoughts. If I ever decide to turn it into something more complete in the future, clearer onboarding would definitely be part of that.
fine fine but this playground of a game is amazing and my bipolar rant above was anger from a person who wants this game to thrive lol. I cant download it or play it now for some reason. Im trying to understand the mechanics on my own since ive come to realize I was a bit harsh on you after reading your humbling response. Can you put up a download button please, I would like to record me playing it after I figure it out. That way others can understand the game and play it, and we can get you and the game some much needed traffic. That way maybe in the future, you can post it to Steam and make a profit. It has a wonderful structure to it and deserves to be seen.
Hola maet, me comunico contigo para informar que me encanta empujar las ranas y encerrarlas contra un rincón. Me encanta como avanza este juego.
Gracias @Perriehex! pásate por el Discord a saludar jaja! La próxima semana tendremos sorpresas :)
Estube jugando la versión web en linux y con el tiempo se va poniendo lento pero se ve bien el juego :D
Gracias Vulcore! si tiene algunos issues de performance, hemos estado trabajo en eso :) seguro pasaremos a Steam cuando esté mas grande el juego jeje Un abrazo, los esperamos en el discord!
Es adictivo jajaja solo quería probarlo unos minutos y termine perdiendo un asunto pendiente jaja, pero, entretiene mucho!!
Gracias Pajon!
la música encaja bastante bien, y los bugs (tampoco es que haya muchos) no afean la experiencia de juego
Gracias Max!! Sería genial si puedes dejar tu feedback en el discord de la comunidad para mejorar los bugs!
Bueno, ahí lo pude revisar.
Está muy interesante como está quedando. Me gustaron las piedras como están. El sistema de inventario está bien, las quest se prestan para ello.
Va por buen camino el asunto.
Que grande Exepa! muchas gracias por pasar, probar y comentar!
Esta increible :) . Me gusta , es perfecto . pero se crashea de vez en cuando
Gracias @KhanessKa se laggea cuando pasa entre un terreno y otro, creo que cambiaré el algoritmo de generación por uno mas rápido :) Gracias por pasar!
Muchas gracias! subí update :D
Buen juego
Muchas gracias por pasar! :D
Hola me gusto mucho tu juego, te recomiendo que pongas una pequeña ventana emergente dentro del juego para los comandos, y una breve explicación de que hacer o como ganar, por lo demás perfecto
Muchas gracias por pasar @Pachuchu! gracias por el comentario, valdría la pena poner las flechas/WASD o solo las teclas de acciones ?
Hola genio. Viene bien el proyecto. Las escaleras no funcionan no?
lo mismo con la mesa de craft? Avanzaría un poco mas antes de mostrarlo. Pinta muy bueno, cuando actualices pruebo de nuevo.
Gracias @Winko! Acabo de subir un update, lo estoy actualizando cada semana un poco, prefiero ir subiendo avances de a poco, el feedback como este me motivan a seguir con el desarrollo. Como tu dices, aún no funcionan las escaleras ni nada la verdad, es un prototipo aún. :D